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Assassins - Ultimate CD Games Collection 2
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Assassins 2 - Ultimate Games No. 2 (1995)(Weird Science)[!][Amiga-CD32-CDTV].iso
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cards-&-quiz
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klondike_amos.doc
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Text File
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1995-01-01
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6KB
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95 lines
*** K L O N D I K E ***
Written in 1993 for AMOS Basic by Glenn N Babic
Rules
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Klondike, Patience, or Solitaire, is a card game played by one person in which
the aim is to get every card in the pack onto one of four piles, depending on
suit, in ascending values from ace to king. At the beginning, seven cards are
dealt face down across the screen, followed by six face down cards on top, and
then five, and then four etc. until there are seven rows of cards containing
one, two, three,... seven cards respectively. The top most card of each column
is turned face up on dealing. These cards are known collectively as the
tableau. The remaining cards are placed in a deck at the bottom of the screen.
Cards can be rearranged in the tableau so that one card can be placed on top of
another card of a different colour with a value one greater. By repeatedly
doing this, columns of alternating colour and descending values arise. Face
down cards revealed by removing face up cards can be flipped over and brought
into play. Whole columns of face up cards can be moved onto other face up cards
as long as the resulting column still follows the alternating colour, descending
value pattern. Kings, or columns headed by kings can be moved to empty columns.
The four boxes at the left of the screen are for the foundations. These must be
built up in the same suit and with ascending values, so the first card put in
one of these boxes should be an ace, followed by a two of the same suit and so
on until the king of that suit has been added. When all foundations are
completely built, the game is won. Three cards at a time can be dealt from the
deck at the bottom of the screen and the top card placed on the tableau or foun-
dations if possible. When the deck has been passed through it can be flipped
and redealt.
Instructions
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On running, you will be presented with the playing screen overlayed with the
highscore table. To play a game, select NEW GAME with the mouse. To move a
card, simply drag it with the mouse while the left mouse button is depressed
(see NB below for optional control) and place it where you would like it moved.
To move an entire column, the card heading the column must be clicked on. Only
singular cards can be moved to the foundations. Click on the deck to flip three
cards at a time. When the entire deck has been passed, click on FLIP to start
another pass through the deck from the beginning. To use a card from the
"waste-pile" simply drag it to the required destination with the mouse as des-
cribed above. Choose END GAME to stop the current game (you are stuck if you
cannot do anything with the tableau or foundations to uncover hidden cards, and
if you pass through the entire deck without playing a card). If you have made
it to the highscores table, you will be asked to type in your name. The high-
scores table will then be automatically saved if a write enabled disk is present
in the drive. Choosing QUIT will exit to the editor.
Scoring
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On starting a game, you will notice your score begins to decrease. This is
because for every second of elapsed time your score decreases by one. Your
score increases for the following:
Turning over a tableau card (up 25 points)
Moving a card from the "waste-pile" to the tableau (up 45 points)
Adding a card to a foundation (up 60 points)
Your score also decreases for the following:
Moving a single card from one column to another (down 25 points)
Moving a card from the foundation to the tableau (down 75 points)
Each pass of the deck after the third pass (down 125 points)
On building up all four foundations and thus completing the game, a special
bonus will be calculated depending on the time taken.
Nota Bene
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An option exists that means you don't have to hold your finger down on the left
mouse button while trying to drag the cards about the screen: By setting the
variable DRAG to False on line 45 you can simply click on the card(s) to be
moved, release the button, move the card(s) about, and then press the left mouse
button a second time to place the card(s) down.
Technical Information
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The high resolution screen on this game becomes a bit much for the eyes. After
a few games you'll probably find yourself with a throbbing headache and every-
thing around you will look like it's in interlaced mode! Best you can do is
adjust the contrast and brightness of your monitor/TV to reduce this effect as
much as possible. Because of the double buffered, high resolution screen, and
85K of sampled sound, this program will not run on a ½ meg machine. I did
manage to get it working with just ½ meg by deleting the command Double Buffer
and deleting all sound effects commands (such as lines 27 to 29 and all Sam Raw
commands). The cards will flicker while moved, but the game is still playable.
You could also try Close Editor to free some extra memory. Please read the file
"Docs/½ Meg Owners Read!" on this disk if you only have ½ meg.
- Glenn N Babic
Reg. #1646